I created a storyboard and flowchart for the game as guiding documents for its development. I stored them on a document management website where it can be edited in real-time, allowing me to note down inspirations about interaction and animation at any time.
In the process of finalizing and visualizing the storyline, I removed some scenes that I felt were less relevant to visual impairment and added shots that would enrich the story's details. These efforts aim to ensure that both my narrative and interactions are closely centered around the theme of visually impaired women. I now estimate the game will have a duration of seven minutes. It will be a short and simple game, but with a distinctive artistic style.
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