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Sep 18, 20241 min read
The decision to reveal my true story
In the posts under this category, I have been referring to Jasper as a male character. However, the true inspiration for this character...
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Aug 10, 20241 min read
Sound design in Sky Lake
Based on my research and documentary, I've found that visually impaired individuals tend to have heightened auditory sensitivity and pay...
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Aug 10, 20241 min read
Considerations on the use of camera in Sky Lake
The animation production and integration for Sky Lake are basically complete, and now it's time to consider the camera work. I want most...
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Jul 4, 20241 min read
Character animation in production
After finishing the stylized model, I began animating it using Rokoko's motion capture technology. I would like to thank Mr. Yu Hong for...
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Jul 4, 20241 min read
Stylized modeling of the female character Emma
I utilized Blender 4.0 to create a stylized model for the character Emma. During the process, I discovered that 3D modeling and texture...
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Jul 4, 20241 min read
Environment design for Sky Lake
After completing the basic environment editing for Act 3, I am very happy with my results. I used a shader I made myself on the terrain,...
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May 31, 20241 min read
Exploration on shader
In the process of testing shaders, I found a number of operations that have great visual effects
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May 31, 20241 min read
Beautiful bug
While altering the skybox, I used a default material that doesn't come with any picture of the sky, and then this beautiful bug came up.
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May 30, 20241 min read
Sky Lake being produced in Unity
This week I finished building the scene and started testing the shader. In trying to use shader to make the display of 3d models more...
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May 30, 20241 min read
The concept art for Sky Lake
Last week I used a combination of oil paintings, reprographic paper, crayons, and Procreate to create the concept art for this game,...
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May 2, 20244 min read
Framework of the 3D narrative game/experience discussing cross-perceptual communication
At the end of last month, I finished building the rough framework of the game. Let's take a look together. Narrative: First person...
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Mar 20, 20243 min read
A 3D game for the sighted to get to know the visually impaired
In my interactions with the visually impaired at the massage parlor, I found that most of them lost their sight early in life, resulting...
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